#1  
Old 02-01-2008, 07:22 PM
samhain Offline
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Default [WIP]zps_silverscreen

LAYOUT IS DONE, NOW GOING BACK TO RE DETAIL, OPTIMIZE, SPAWNS,TRIGGERS,STUFF


zps_Silverscreen Now



Inspired by one of my favorite zp maps that is forever lost.










movieposters i got
-diary of the dead
-cloverfield
-darkknight
-american hardcore
-slc punk
-superbad
-blairwitch project
-i am legend
-iron man


To do
parking 80%
entrance 80%
lobby 70%
Silverscreen rooms 80%
bathrooms 50%
OVERALL 70%

along with the ones in the official zp maps you see

Last edited by samhain : 02-12-2008 at 07:47 PM.
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  #2  
Old 02-01-2008, 07:35 PM
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I'll give you the award for most open map eva! If you want to keep it like this add lots of the custom cars we got. You can change the colors of the cars with the skins 1,2,3 etc. Besides that nothing much to look at here. I sure hope everyone going to the theater wont be fitting in that small room on the end..
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Old 02-01-2008, 07:38 PM
samhain Offline
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hehehe, im not going to put alot of cars. just 4-5, i plan on putting several screening rooms bathrooms etc.

for the parking lot im trying to keep stuff outside to a minumum, i dont want it to be laggy since its already a big open area
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Old 02-01-2008, 07:44 PM
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You will really need more cars...or something...Anyone can just run circles around the zombies out there...
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Old 02-01-2008, 07:49 PM
samhain Offline
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hehehe, ""knowing whats to come""
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Old 02-02-2008, 05:33 AM
Archanor Offline
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The outside area is way too big, it should be only half the size.
It looks more like a parkinglot for a mall, not a cinema.
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Old 02-02-2008, 06:52 AM
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Also its going to be impossible for zombies to get survivors. And when survivors stack/hoard all ammo to parking lot and camp there, zombies have even smaller possibility (impossoble x8) to get survivors. I suggest, like others, add cars to that parking lot. There can be lots of cars on that parking lot. Add first lots of cars, and if it starts lagging, reduce the amount of cars until that parking lot are runs fine. No one wants to play map which is unfair for one team.

For the looks I see, it's okay for now.
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Old 02-02-2008, 09:03 AM
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if you're going to have a giant parking lot, maybe make it part of a 3D skybox.
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  #9  
Old 02-02-2008, 09:13 AM
Mitsu Offline
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I trust Ash to be smart enough to balance this. Or something. At least he better, he should have learned that massively open maps tend to lag as well as be... easy as heck for survivors.

On a somewhat more irritating note, two days ago I started work on my OWN source map... which is also named theater. zps_theater_b1 at the moment... we must talk Ash, for this is clearly a sign of some sort. It's worth noting that my own theater is only the inside of a theater, not the parking lot like we see here so... I'm curious.
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  #10  
Old 02-02-2008, 09:44 AM
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I'm already not liking the low FPS outside and there's practically nothing outside, unless you're running everything cranked I'd say decrease the lot size.
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