Thanks a bunch! It worked and now I can go on to finsh my maps
Zp_apartment_a3 for source - 60% done but unfortunately my compilers freezes while compiling it so I'm starting from scratch with new and improved textures and it will be finshed by Monday night or Tuesday morning. Its going to include ethier an apartment and a carlot or a Two Apartments connected by a walkway, I still haven't decided.
Zp_ExconVict for ZP - 90% done but I don't know what enities are for the human and zombie spawnpoints. Its a pretty small map but includes 4 buildings, a entrance -lazered scanner door that leads to a tower with a lift. The idea is like zp_quarantine but invovles of course newer models and different approach.
Zp_Cafeteria for source - 10% done just touched on it yesterday, Model is done but I'm still adding models to make it look presenable.
I find Hammer to be easier to work on with source