Section Override
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Survivors spawn in a single corridor with rooms attatched to the ceiling where zombies drop down and try eat your brain.
There are sections, survivors will spawn in section 1 they must hold off section 1 for 30 seconds, zombies will rush them contantly until section 2 opens and the zombies start rushing from there and so on, all the way up to section 10. Survivors will not be able to go past section 1 as there will be a clip, they must wait 30 sconds until the next section opens.
After 30 seconds, section 1 will sound an alarm and the music will change. The walls will start closing and survivors must go into section 2 or be crushed. At the same time all ammo and weapons will be pushed into section 2.
Please take into consideration that this map is aimed at a certain genre of players who love these kind of hold n rush maps. Don't judge the map by it's pictures. Please play the map first with some players and then post your feedback, I'm sure you will be suprised and will enjoy.
To let you know i have spent the past 3 nights solid working on this, the timers in this map almost made my head blow up, feel free to decompile and you will understand. Also do not edit, ask my permission first before you edit and recompile.