#1  
Old 07-02-2011, 11:56 AM
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Post [REL]Church Siege 2

Church Siege 2

Current Version MDV4
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Well it's been almost 3 years of Church Siege so i decided to blow the dust off this map and give it a good polish. I think im done, i need to focus on Zombies on Mars map.

Enjoy, please test it on your servers and let me know if there are any bugs/glitches i will happily fix it.


Church Basement



Birdseye View of Map



Crypt



Inside Church



Church Tower



Jernberg Chemical Complex



Warehouse
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  #2  
Old 07-02-2011, 05:35 PM
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really good work maddog and these maps are all played on our server so drop in anytime and test them out and havent noticed any bugs at all m8

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  #3  
Old 07-03-2011, 02:17 AM
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Quote:
Originally Posted by Angel View Post
really good work maddog and these maps are all played on our server so drop in anytime and test them out and havent noticed any bugs at all m8

Ha, very good to know i will be very sure to drop in.
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Old 07-03-2011, 09:28 AM
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You must live near me. The massive industrial warehouse and chemical facility right next to my church is a real eyesore.

I joke.

At any rate, seems to be a slight improvement on the previous map. It's an improvement nonetheless, so I can't knock it. Warehouse interior looks quite good, but I might suggest that you look into "lightmaps", as I think this map could really benefit from that in certain areas.

Shall possibly give greater insight once I play the map. The first version was quite fun after all.
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Old 07-03-2011, 02:45 PM
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Thank you jb, your feedback is much appreciated no sarcasm intended and very good work on your new map forsaken it's very good.
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Old 07-04-2011, 01:33 AM
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Quote:
but I might suggest that you look into "lightmaps", as I think this map could really benefit from that in certain areas.
Yeap, you should try to play around with the lightmaps a bit.

I couldn't find any bug... Great work so far.
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  #7  
Old 07-26-2011, 09:25 AM
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Very nice, this looks like an enormous improvement over the original in terms of aesthetic quality. Just hope it plays as well as the original

Like JB said, you may want to look into some lightmaps, especially for that warehouse; it looks like those shelves have no shadows at all.

EDIT: Oh and I like the fact that you seem to be aligning textures correctly now, it looks much better.
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  #8  
Old 08-30-2011, 04:37 AM
uateam Offline
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good map, I'll put on my server
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  #9  
Old 09-10-2011, 11:59 AM
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interesting map idea but i think the map is a bit big for a zps map. I have played it on another server and it takes to long to find the last surviver.
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