#1  
Old 06-06-2010, 10:54 AM
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Post [REL] ZPO_Hellway

ZPO_Hellway

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Survivors have to survive for 5 mins, ammo and weapons are scattered around the map. The majority of the ammo and weapons are scattered in the deep waters at the sides near the zombie spawns. Has been playtested 2 times, very hard map but has been won a small amount.

Some improvement but overall it's a great map, it has the fear factor in this try it for yourself. Feedback welcome, i don't take to kindly to critism but im gonna stick it up and take it like a man

Last edited by The_Maddog : 03-21-2011 at 02:22 PM.
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  #2  
Old 06-06-2010, 01:10 PM
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looks quite simple , but interresting ,
hm hardcore wqould be really deadly ;D
but i think we shoud give it a try
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  #3  
Old 06-06-2010, 01:27 PM
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Quote:
Originally Posted by Xufe View Post
looks quite simple , but interresting ,
hm hardcore wqould be really deadly ;D
but i think we shoud give it a try
If this map is played in hardcore you'll have nightmares lol

You may call it a simple map, or a box but suprisingly it plays well, it has the fear factor and overall it's just great to play.

Besides, theres more to come....

I have 2 new maps i'll be posting on this forum soon, i've been very busy lol.

zpo_house_siege <---- WIN! Harvest rip off but cheap version however very fun!
zpo_crack_zombies! <---- Hell yea!

I'll post a map tomorrow, it maybe crack_zombies as house siege i have a lot to do.
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  #4  
Old 06-06-2010, 01:48 PM
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Bah, I might as well give this a hoot and put it on me server.

edit:

nm.
I'll wait..sorry..XD
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  #5  
Old 06-06-2010, 01:56 PM
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Due to the map's simplicity and, presumably, small size, I suggest you max out on your level design knowledge. Add pipes to the walls, play with lightmap settings, do some dramatic lighting, add particle effects, sprites, make cables hang from the ceilings, add some more height variation and details to the walls and ceilings, such as trusses and supports.

I, for one, would keep the map concept and... general mood (dark, dank... dripping in the distance) and instead make it legitimate. In this, I mean make it an actual place. I suggest an underground parking area. This means you can add cars and all the things I mentioned previously, and players won't be like "What is this place?".

Currently (prospectively) you have a pool of water in the middle of some random room lit by perfectly white lights surrounded by cars in a largely bland surroundings. This map could be so much more if you turned it into a real place, with all the detail you can possibly muster.

http://www.mvtriangleblog.com/wp-con...d-parking-.jpg

Underground parking lots also mean there are high contrast areas that you can use to attract survivors, as well as make it generally more creepy. The above picture isn't a very good example, but you see what I mean.

No matter what you do, however, I suggest you change the lighting either to a pale green or a pale blue. These are essentially creepy shades, particularly green. Look up 'light psychology' possibly in the Valve dev wiki and it'll explain lighting shades.

I hope some of this is some kind of inspiration to you, and I hope you take heed of my advice if you post reasonably regular updates and screenshots (with the changes I suggested) then I can give you straight criticism of your map, and direct advice... mainly concering lighting, as it's kinda my thing
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  #6  
Old 06-06-2010, 04:04 PM
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Thanks for the advice, i will consider it.


And Ralf some feedback from you please ?

Quote:
Originally Posted by Ralf_the_mapper View Post
Bah, I might as well give this a hoot and put it on me server.

edit:

nm.
I'll wait..sorry..XD
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  #7  
Old 06-06-2010, 04:06 PM
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I was going to put it up but I'm so busy and now I just encountered some problem with my server ugh
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  #8  
Old 06-06-2010, 07:32 PM
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I'll give it a look tomorrow, but I can't put it on our server. We only do real objective maps and hardcore maps. Hope to see some of your next maps with objectives. Good job bringing out some maps :-)
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  #9  
Old 06-10-2010, 11:30 AM
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got a quick look at it:
zimbo server:
MAP laggs
id boring after 1 round
you can'T bring in zombie skill
looks good but TOO small...
make map more realstic...
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  #10  
Old 06-10-2010, 04:07 PM
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Quote:
Originally Posted by Xufe View Post
got a quick look at it:
zimbo server:
MAP laggs
id boring after 1 round
you can'T bring in zombie skill
looks good but TOO small...
make map more realstic...
We played the map on the PEZ zps server with 24 players and the map didn't lag at all.

I need to release the new version ASAP if im to give this map a good chance, bare with me
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