~NOW CALLED ZPO_DESOLACE~
I've learned a lot about optimization from Tundra, Rift and LakeMike, so I decided to come back and try to eliminate the fps problems. In this new version, B4, I've managed to raise the fps up to an average of about 100, thats about a 60-70 fps improvement from before.
Hopefully servers will run it now, because playing through this level was probably one of my funnest ZPS rounds thus far (not to sound conceded or anything, but it really was.)
~Download B4~
http://files.filefront.com/zpo+Desol.../fileinfo.html
~~FINAL SHOT~~
~~MAP~~
[1] = Human Spawn
[2] = Find keys in this area to open first gate.
[3] = Boulder trap; Break the board behind the boulder to send it tumbling.
[4] = Armory; where you load up on guns... and 'makeshift' explosives. (you'll see)
[5] = Control room; where you open the gate into the cave.
[6] = Generator room; where you turn on the lights and open the control room.
[7] = The cave; leads underneath human spawn.
[8] = Helipad; where you refuel the chopper and escape. (you can rock-climb a
part of the back cliff face, zombies.)
~~OTHER SCREEN CAPS~~
http://img11.imageshack.us/gal.php?g=zposahara15.jpg