View Full Version : The Model List.
Supernorn2000
10-05-2004, 10:01 AM
I was hoping to make a list of models Twilight would like specifically in the mod but People have little to no idea of what he has in mind. Take this list as more of a "guide" until I can get some better details:
Weaponary guide:
The maps you may expect to play zombie panic on will be very similar to Farmland,
small villages, abandoned facilities, etc. Therefore you are not going to be able to find any military weaponry in your hands or hidden behind a bush. No rocket launchers, no crossbows, and no lightsabers.
Base your models on things you would expect a farmer to keep on the wall as an antique or in a trophy cabinet, maybe even the kind of weapon you would expect to see a Red-neck carrying in the back of his truck. This means we're aiming for weapons that will be basic, a little rusty perhaps, but still deadly.
I've compiled a list below of things I'm thinking should be going into the mod:
weapons:
o Default Survivor pistol: maybe a glock/beretta
o Shotgun: double barrel/pump-action
o Handgun: Colt
o Machine-gun: maybe an Mp5?
explosives:
o C4-Plastic Explosive
o Grenade
o Stick of Dynamite
Melee:
o Iron Pipe
o Crowbar
o Baseball-Bat
o SledgeHammer
o Knife: pocket-knife. No 3ft long swords.
funbags
10-07-2004, 06:17 AM
Well I dont know about you guys, but this is what I keep lying around my house:
http://img.photobucket.com/albums/v18/funbags/Guns/king2.jpg
:) I'll let you guys decide which is what.
Shall i cheat and go check what each gun is at the NS Forums ? :P
Back in topic, nice list..
Daza400
10-08-2004, 07:13 AM
Originally posted by Supernorn2000@Oct 6 2004, 04:01 AM
I was hoping to make a list of models Twilight would like specifically in the mod but People have little to no idea of what he has in mind. Take this list as more of a "guide" until I can get some better details:
Weaponary guide:
The maps you may expect to play zombie panic on will be very similar to Farmland,
small villages, abandoned facilities, etc. Therefore you are not going to be able to find any military weaponry in your hands or hidden behind a bush. No rocket launchers, no crossbows, and no lightsabers.
Base your models on things you would expect a farmer to keep on the wall as an antique or in a trophy cabinet, maybe even the kind of weapon you would expect to see a Red-neck carrying in the back of his truck. This means we're aiming for weapons that will be basic, a little rusty perhaps, but still deadly.
I've compiled a list below of things I'm thinking should be going into the mod:
weapons:
o Default Survivor pistol: maybe a glock/beretta
o Shotgun: double barrel/pump-action
o Handgun: Colt
o Machine-gun: maybe an Mp5?
explosives:
o C4-Plastic Explosive
o Grenade
o Stick of Dynamite
Melee:
o Iron Pipe
o Crowbar
o Baseball-Bat
o SledgeHammer
o Knife: pocket-knife. No 3ft long swords.
Quoted post
I made a list a long time ago, I've got ranger six working on the AR, which is going to be a AR-15. The satchel is probaly going to be my TNT stick pile. The c4 wnn is working on could probaly be another explosive weapon. Stick of Dynamite already done. Crowbar= NO, Flashlight = better and useable. Default Pistol is a colt .45, the .357 is a colt python. Shotgun is the winchester shotgun wnn made. More shotguns will be probaly added, such as the ones in my suggestion thread. Grenade = no no, dosent make sense, where would they find grenades? In a military depot? Trust me if there were grenades in there. THey would be gone.
funbags
10-08-2004, 08:21 AM
Maybe a Ruger 10/22 with a scope would be nice. The fact that its .22 caliber would kind of balance out the scope issue.
But it would be a lot of fun, plinking zombies 10 times with a .22...
Thats why I like the ruger mk.II in TS :)
Lone-Wolf
10-09-2004, 08:21 AM
Yeah, a light, longer ranged rifle would be awesome. winchester rifle for the win!
Cheez!
10-09-2004, 08:55 AM
what about one of those double barrel shotguns, you know like the one in the specialists. Extreemely powerfull, but only has two shots and long reload time, so if you miss your screwed.
Stewie!
10-09-2004, 10:02 AM
Originally posted by funbags@Oct 7 2004, 06:17 AM
Well I dont know about you guys, but this is what I keep lying around my house:
http://img.photobucket.com/albums/v18/funbags/Guns/king2.jpg
:) I'll let you guys decide which is what.
Quoted post
fn-fal, g3, 2 (or is it three? SKS's), Berreta, CZ-52?, French MAS, all the rest are 22s.
Oh, and an AK-47, with a 100(?) round drum.
Suprised you don't have an M1... ;)
Me and my friend have too much time on our hands.
Back on topic, wish I could skin ^^, I'm just learning how to map right now.
funbags
10-09-2004, 12:46 PM
Originally posted by Stewie!+Oct 9 2004, 06:02 PM--><div class='quotetop'>QUOTE(Stewie! @ Oct 9 2004, 06:02 PM)</div><div class='quotemain'><!--QuoteBegin-funbags@Oct 7 2004, 06:17 AM
Well I dont know about you guys, but this is what I keep lying around my house:
http://img.photobucket.com/albums/v18/funbags/Guns/king2.jpg
:) I'll let you guys decide which is what.
Quoted post
fn-fal, g3, 2 (or is it three? SKS's), Berreta, CZ-52?, French MAS, all the rest are 22s.
Oh, and an AK-47, with a 100(?) round drum.
Suprised you don't have an M1... ;)
Me and my friend have too much time on our hands.
Back on topic, wish I could skin ^^, I'm just learning how to map right now.
Quoted post
[/b][/quote]
Ak-47 with an 81 round drum mag :)
and 3 sks's :) Very nice job, especially on the cz-52. Its one of the most common hand gun nowadays (They recently imported a huge amount, they are all over gun selling sites..) but no one knows what it is.
mrjayjay
11-19-2004, 12:03 AM
isnt that a cetme not a g3 (there is a diffrence) and nice sks's by the way, yugoslavian 59/66, russian, and a synthetic stocked one(ack). to bad im in california only have a yugo and ca legal IMBEL FAL.. **** commifornia.
Misterlazyo
02-14-2005, 04:21 PM
http://img207.exs.cx/img207/2671/knife3d0gd.jpg
if interested
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