Mr.
01-02-2008, 10:51 PM
I have played zombie panic source for 3 days and have a couple of suggestions. Before I get into those I would like to take some time and praise the game's strong points. #1 It has for the most part a great atmosphere, with the music and the environments. I love the set up of the police station with the snow falling outside, the lights off and fires going inside and the sound of a hungry zombie off in the distance. I like the weapons with the exception of the melee. They are loud and proud and can tear you a new one. The zombies look awsome and the humans pretty mean and ready to survive. Now on to my suggestions.
One of the most complained things about the game is the balance. It often is swayed too much for a zombie rather than a balance of the two. The humans have only weapons where zombies have night vision, a more consistant speed and 200 health that recharges BTW. Ammo, medkits, and guns are very scarce, and with alot of players zombies 9x out of 10 win. So suggestion #1 would be include more guns and ammo in the map. And I don't mean a real huge amount.
Melee weapons are pathetic. I don't mean just in usefulness I mean over all. I can swing a chair or shovel with one hand? I saw a guy with a shovel run at a zombie and hit him with the shovel using one hand? Also is it just me or does a keyboard do the same melee damage as an ax? Suggestion #2 model both hands on melee weapons that need two hands to hold like: an ax, or golf club, or shovel, or chair. Also vary the damge of these melee weapons. Like I know a ax should do way more damge than a keyboard. Vary the reach. A golf club should have a better reach than a pot.
Although the guns are great there is some issues with them. I was actually surprised at how much a pistol could wiegh me down. I moved real slow with only 3 pistols. I can understand something like a shotgun or SMG wieghing me down but pistols? Some one suggested that we should be able to dual wield pistols which isn't a bad idea at all. The guns all when fired do not eject any bullet shells. Why do head shots do nothing? I don't have to kill a zombie in one shot with a head shot, just that head shots should do more damage. Suggestion #3 Guns need to eject bullet shells. Pistol should not wiegh you down so much. Head shots should do more damge.
The atmosphere is real good in the game but with a town, police station, ect. ran sacked by zombies I was hoping to see more dead bodies lying around. Some people want more gore. One person suggested that after a zombie took down a human he could then on key down perform an action that would allow the zombie to feast on the brain of his victim. Sugession #4 more dead bodies and a bit more gore, this is a zombie game after all. Not asking that you make it able for the player to eat brains or gibing although the brain idea wasn't half bad.
I kinda figured I would see claw marks instead of bullet holes in the wall when I striked it as a zombie. I can live without seeing claw marks in the walls but it would be cool if you could adapt that to the game and the player models when the zombie strikes them. With people in these places being zombiefied I expected to see more zombie models. Like a zombie policeman model. But I do like the fact that after you kill a human survivor he has his same model just zombiefied! Sugessuion #5 More human and zombie models.
That's it. Do this and I think you will have the best zombie game out there!
One of the most complained things about the game is the balance. It often is swayed too much for a zombie rather than a balance of the two. The humans have only weapons where zombies have night vision, a more consistant speed and 200 health that recharges BTW. Ammo, medkits, and guns are very scarce, and with alot of players zombies 9x out of 10 win. So suggestion #1 would be include more guns and ammo in the map. And I don't mean a real huge amount.
Melee weapons are pathetic. I don't mean just in usefulness I mean over all. I can swing a chair or shovel with one hand? I saw a guy with a shovel run at a zombie and hit him with the shovel using one hand? Also is it just me or does a keyboard do the same melee damage as an ax? Suggestion #2 model both hands on melee weapons that need two hands to hold like: an ax, or golf club, or shovel, or chair. Also vary the damge of these melee weapons. Like I know a ax should do way more damge than a keyboard. Vary the reach. A golf club should have a better reach than a pot.
Although the guns are great there is some issues with them. I was actually surprised at how much a pistol could wiegh me down. I moved real slow with only 3 pistols. I can understand something like a shotgun or SMG wieghing me down but pistols? Some one suggested that we should be able to dual wield pistols which isn't a bad idea at all. The guns all when fired do not eject any bullet shells. Why do head shots do nothing? I don't have to kill a zombie in one shot with a head shot, just that head shots should do more damage. Suggestion #3 Guns need to eject bullet shells. Pistol should not wiegh you down so much. Head shots should do more damge.
The atmosphere is real good in the game but with a town, police station, ect. ran sacked by zombies I was hoping to see more dead bodies lying around. Some people want more gore. One person suggested that after a zombie took down a human he could then on key down perform an action that would allow the zombie to feast on the brain of his victim. Sugession #4 more dead bodies and a bit more gore, this is a zombie game after all. Not asking that you make it able for the player to eat brains or gibing although the brain idea wasn't half bad.
I kinda figured I would see claw marks instead of bullet holes in the wall when I striked it as a zombie. I can live without seeing claw marks in the walls but it would be cool if you could adapt that to the game and the player models when the zombie strikes them. With people in these places being zombiefied I expected to see more zombie models. Like a zombie policeman model. But I do like the fact that after you kill a human survivor he has his same model just zombiefied! Sugessuion #5 More human and zombie models.
That's it. Do this and I think you will have the best zombie game out there!