Twilight
10-30-2004, 04:05 PM
Zombie Panic Open Beta Released!
> Zombie Panic Overview:
>
> Welcome to Zombie Panic. This is a short guide explaining the basics
> of the game:
>
> When you join a server, and the round starts, you will notice all of
> the players but one join the Survivors team, which is the humans. The
> remaining player joins the Zombie team. The goal of the zombie is to
> kill all of the humans off. The humans' goal, of course, is to stay
> alive as long as possible.
>
> If a human is killed, he respawns as a Zombie on the Zombie team.
> Soon, more and more humans have joined the ranks of the zombies, until
> there is only one human left, facing all of the zombies alone. When
> the last human dies, the round is over. There's a certain sense of
> satisfaction in rending the foolish human who failed to protect you
> while you were alive limb from limb...
>
> It is possible however, for Humans to survive. Zombies have a
> reinforcement counter, which decreases everytime a zombie is killed. A
> reinforcement is added for every human a zombie kills. Once the
> Counter hits zero, and the remaining zombies are destroyed, the round
> is over. Succesfully surviving however, is harder than it sounds. Both
> teams must work as a team to succeed. You'll find it much easier, and
> a whole lot more fun when you work together.
>
> Zombies may seem to die often, but they won't give up. They just keep
> respawning over and over until your pistol runs out of bullets, your
> back is to the wall, and there is no escape. As the undead ranks swell
> with the freshly dead, the last few humans will find their superior
> weaponry small compensation for the hordes of zombies that close in.
>
> That is the gameplay in a nutshell. Of course, there is a little more
> to it than that....
>
> Speed - The zombies only move at about 80% of the top speed of a human
> player, so all other things being equal, a human can outrun a zombie
> in a straight line. However, if he zig-zags too much, or gets
> cornered...
>
> Although the humans are naturally faster than the zombies, the more
> weaponry and ammo they pick up, they slower they will move. This will
> tend to discourage ammo hoarding, since if you can't outrun the
> zombies, all the ammo in the world may not be enough as you can only
> fire so quickly.
>
> Zombie Vision - Zombie vision makes survivors glow bright red when
> activated. This makes it easier for zombies to hunt down the survivors
> in the dark enclosed maps. It can be toggled on and off with the
> "flashlight" key.
>
> Panic Button - If you happen to find yourself in a situation where you
> need to get away at full speed, humans can press the "Panic Button".
> This drops all the weapons you carry except the one you are holding at
> the time. Without the weapons weighing you down, you gain back some
> additional speed and have a better chance of outrunning any zombies
> that may be chasing you.
>
> Sharing Weapons/Ammo - You can drop any of your weapons or ammo to
> help your fellow humans. To throw weapons, you can simply press the
> "drop weapon" key. With a little practice, its possible to throw
> weapons to survivors from a distance.
>
> To drop specific ammo, you must first select the ammo you wish to
> drop, and then press the "drop ammo" key itself to throw the item to
> the ground.
>
> Firearms - The Survivors have a great advantage in the form of ranged
> weapons, and in a long hallway, with plenty of distance between a
> human and a zombie, the human should have no trouble dropping the
> zombie with multiple slugs before he gets in range of the zombie's
> claws. Unfortunately, ammo is scarce, and you won't always have a nice
> long hallway to shoot down. Zombies *love* tight spaces and dark
> rooms.
>
> I hope this guide has answered many of your questions, and most
> importantly, keeps you alive a little longer in-game....
>
> Have fun!
> - Supernorn
Download Links:
Ok, it's not perfect, but it's ready to be tested and played by everyone! Thanks for being so patient and waiting. The links for 0.91a are here:
http://www.z-sec.com/ZP/ZP-0.91a-Install.exe (USA) (http://www.z-sec.com/ZP/ZP-0.91a-Install.exe) Courtesy of www.z-sec.com and #Z-Sec.
http://uberness.com/kabal/ZP-0.91a-Install.exe
http://www.midpointgaming.com/downloads/ZP-0.91a-Install.exe
http://fragfiles.org/list.php?c=files&page...=1&downloadid=7 (http://fragfiles.org/list.php?c=files&pageid=11&subcatid=1&downloadid=7)
http://mild3.dnip.net/~marineeater/ZP-0.91a-Install.exe (Korea)
http://193.151.73.26/ZP-0.91a-Install.exe (UK)
Fileplanet (http://www.fileplanet.com/section.aspx?s=100039&v=0)
http://subdude2k.co.uk/files/ZP-0.91a-Install.exe
More mirrors in the files page
MD5sum: abc46008da948e5290c9b10ff79a0643
Thanks to all of those providing mirrors and servers!
Score one for the good guys, and have a blast!
Twilight
> Zombie Panic Overview:
>
> Welcome to Zombie Panic. This is a short guide explaining the basics
> of the game:
>
> When you join a server, and the round starts, you will notice all of
> the players but one join the Survivors team, which is the humans. The
> remaining player joins the Zombie team. The goal of the zombie is to
> kill all of the humans off. The humans' goal, of course, is to stay
> alive as long as possible.
>
> If a human is killed, he respawns as a Zombie on the Zombie team.
> Soon, more and more humans have joined the ranks of the zombies, until
> there is only one human left, facing all of the zombies alone. When
> the last human dies, the round is over. There's a certain sense of
> satisfaction in rending the foolish human who failed to protect you
> while you were alive limb from limb...
>
> It is possible however, for Humans to survive. Zombies have a
> reinforcement counter, which decreases everytime a zombie is killed. A
> reinforcement is added for every human a zombie kills. Once the
> Counter hits zero, and the remaining zombies are destroyed, the round
> is over. Succesfully surviving however, is harder than it sounds. Both
> teams must work as a team to succeed. You'll find it much easier, and
> a whole lot more fun when you work together.
>
> Zombies may seem to die often, but they won't give up. They just keep
> respawning over and over until your pistol runs out of bullets, your
> back is to the wall, and there is no escape. As the undead ranks swell
> with the freshly dead, the last few humans will find their superior
> weaponry small compensation for the hordes of zombies that close in.
>
> That is the gameplay in a nutshell. Of course, there is a little more
> to it than that....
>
> Speed - The zombies only move at about 80% of the top speed of a human
> player, so all other things being equal, a human can outrun a zombie
> in a straight line. However, if he zig-zags too much, or gets
> cornered...
>
> Although the humans are naturally faster than the zombies, the more
> weaponry and ammo they pick up, they slower they will move. This will
> tend to discourage ammo hoarding, since if you can't outrun the
> zombies, all the ammo in the world may not be enough as you can only
> fire so quickly.
>
> Zombie Vision - Zombie vision makes survivors glow bright red when
> activated. This makes it easier for zombies to hunt down the survivors
> in the dark enclosed maps. It can be toggled on and off with the
> "flashlight" key.
>
> Panic Button - If you happen to find yourself in a situation where you
> need to get away at full speed, humans can press the "Panic Button".
> This drops all the weapons you carry except the one you are holding at
> the time. Without the weapons weighing you down, you gain back some
> additional speed and have a better chance of outrunning any zombies
> that may be chasing you.
>
> Sharing Weapons/Ammo - You can drop any of your weapons or ammo to
> help your fellow humans. To throw weapons, you can simply press the
> "drop weapon" key. With a little practice, its possible to throw
> weapons to survivors from a distance.
>
> To drop specific ammo, you must first select the ammo you wish to
> drop, and then press the "drop ammo" key itself to throw the item to
> the ground.
>
> Firearms - The Survivors have a great advantage in the form of ranged
> weapons, and in a long hallway, with plenty of distance between a
> human and a zombie, the human should have no trouble dropping the
> zombie with multiple slugs before he gets in range of the zombie's
> claws. Unfortunately, ammo is scarce, and you won't always have a nice
> long hallway to shoot down. Zombies *love* tight spaces and dark
> rooms.
>
> I hope this guide has answered many of your questions, and most
> importantly, keeps you alive a little longer in-game....
>
> Have fun!
> - Supernorn
Download Links:
Ok, it's not perfect, but it's ready to be tested and played by everyone! Thanks for being so patient and waiting. The links for 0.91a are here:
http://www.z-sec.com/ZP/ZP-0.91a-Install.exe (USA) (http://www.z-sec.com/ZP/ZP-0.91a-Install.exe) Courtesy of www.z-sec.com and #Z-Sec.
http://uberness.com/kabal/ZP-0.91a-Install.exe
http://www.midpointgaming.com/downloads/ZP-0.91a-Install.exe
http://fragfiles.org/list.php?c=files&page...=1&downloadid=7 (http://fragfiles.org/list.php?c=files&pageid=11&subcatid=1&downloadid=7)
http://mild3.dnip.net/~marineeater/ZP-0.91a-Install.exe (Korea)
http://193.151.73.26/ZP-0.91a-Install.exe (UK)
Fileplanet (http://www.fileplanet.com/section.aspx?s=100039&v=0)
http://subdude2k.co.uk/files/ZP-0.91a-Install.exe
More mirrors in the files page
MD5sum: abc46008da948e5290c9b10ff79a0643
Thanks to all of those providing mirrors and servers!
Score one for the good guys, and have a blast!
Twilight