View Full Version : MP5 v AK47
cheese
12-29-2007, 02:57 PM
both use the same ammo but theres no contest when it comes to damage ratio. Does the MP5 have anything that actually makes it better than the AK47?
l2ampage
12-29-2007, 03:05 PM
I don't think so, but it's still much better than the pistol. I'm not sure that they were supposed to be just as strong as each other.
I don't see any problem with the MP5, I actually prefer it over the AK.
Maybe weight....?(Not Sure)
I prefer the ak as It "feels" more powerful to me.
Kommando
01-03-2008, 08:59 PM
I think both are exactly the same.
Shing-Shing
01-03-2008, 09:12 PM
its exactly the same
ZombiesPanic
01-03-2008, 09:55 PM
No, the AK does more damage, you're wasting amm if you picked up the Mp5 over the AK. As far as I know atleast, it certainly seems so.
Kommando
01-03-2008, 10:04 PM
Although the AK-47 should be stronger, both do the exactly same damage.
s0m3 guy
01-03-2008, 11:06 PM
They're the same, the scripts don't tell me otherwise. I can't read .ctx files, and I've never seen one, so yeah.
Kenton
01-03-2008, 11:57 PM
I'd say the ak47 is like the minigun in TF2, just with miles better acurazy and you can run with it :)
I wouldn't say running with it...
Yeah, I imagine the ak47 having ... perfect accuracy, will be fixed at some point, because as it stands it's pretty ridiculous imo.
noobcannonlol
01-04-2008, 07:56 AM
They do exactly the same damage. http://zombiepanic.org/forums/showthread.php?t=7509
RED_CAP
01-04-2008, 11:21 AM
mp5=high rate of fire/small amount of damage
ak47=slower rate of fire/large amount of damage
Kommando
01-04-2008, 11:33 AM
mp5=high rate of fire/small amount of damage
ak47=slower rate of fire/large amount of damage
In the game they have the exactly same damage - 14 per bullet. Look in the link provided by MrDeathLlama.
If you mean what they are like realistically, the AK-47 is stronger, yes, but I think its rate of fire is about the same as the MP5's actually.
RED_CAP
01-04-2008, 11:53 AM
In the game they have the exactly same damage - 14 per bullet. Look in the link provided by MrDeathLlama.
If you mean what they are like realistically, the AK-47 is stronger, yes, but I think its rate of fire is about the same as the MP5's actually.
thanks for helping :sleep:
RED_CAP
01-04-2008, 11:55 AM
I ment uhh...whats the word...oh yeah correctioning
MeatShake
01-04-2008, 12:07 PM
I personally feel like the AK-47 is firing too fast, I resort to clicking and stopping every half a second to make sure my shots hit the target, the Mp5 feels more accurate and seems lighter, the AK's clip seems to empty in 5 seconds, its a little ridiculous to me.
Kenton
01-04-2008, 12:23 PM
I call mac10 ripoff from zombie master :o
even though that mod was better off getting used as toiletpaper :o
The ak just need more realism :)
Kommando
01-04-2008, 12:29 PM
I ment uhh...whats the word...oh yeah correctioning
No problem.
I personally feel like the AK-47 is firing too fast, I resort to clicking and stopping every half a second to make sure my shots hit the target, the Mp5 feels more accurate and seems lighter, the AK's clip seems to empty in 5 seconds, its a little ridiculous to me.A little OT but it is ironic you call yourself "Official Grammar Nazi", yet you have made a heap of grammatical errors in that post of yours.
As for the MP5 being more accurate than the AK-47, I have not noticed it; both seem to be the same in that regard - and every other with the exception of model for that matter - if you ask me.
ZombiesPanic
01-05-2008, 12:43 AM
Me thinks the AK has more push. I can literally shove a Zombie in a corner with that gun.
iBrainz
01-05-2008, 03:13 AM
I prefer the AK47 it gives a "Back off" vibe to most zombie players.
AK is a bit more accurate, but damage wise, they're the same.
Read some of the other threads guys.
hypno toad
01-06-2008, 03:30 PM
They should probably change that, they should use different ammo, and the AK47 should do more damage, but should weight considerably more than the MP5.
Dusty
01-08-2008, 12:33 PM
Heres my take on what the rifles should do:
AK-47
Less knockback on both rifles. They push zombies around way to easy. AK should use diffrent ammo as the MP5 uses 9mm and AK uses 7.x something. It should have alot more kick and recoil then the MP5 but takes like ten shots to kill a zombies instead of a full clip. Firing rate for a actual rifles is 500+ Rounds per minute in real life.
MP5
Needs to be much lighter then the ak and do pistol damage and weak knockback. Thise shouldn't even move a zombie. Also recoil needs to be light and it should run off pistol ammo.
lordLoss
01-08-2008, 01:41 PM
AK-47 uses 7.62 short ammunition, the MP5 uses 9mm rimmed ammo. The AK in real life, one bullet to the chest and you're either mortally wounded or already dead. The ROF (rate of fire) on the AK-47 is way too much. In RL it fires dun-dun-dun-dun, not dundundundundun, or even dduuuuunnnnnnn. Also the recoil on the AK is the most un realistic thing I've ever seen. In this its like a laser, in RL its like a shotgun. If you fire 3 rounds on full auto you wont hit ????, and you'll be staring at the sky/ceiling. Its hard to even fire aimed rounds on single fire.
1 shot from an MP5 would leave you on the floor, but not dead. 2 would seriously mess up your day. MP5 firing speed is about right.
If the damage of the MP5 isnt going to be changed, then maybe it could be 3 round burst.
Tl;dr AK47 needs moar cowbell, MP5 needs less.
Dusty
01-08-2008, 02:09 PM
AK-47 uses 7.62 short ammunition, the MP5 uses 9mm rimmed ammo. The AK in real life, one bullet to the chest and you're either mortally wounded or already dead. The ROF (rate of fire) on the AK-47 is way too much. In RL it fires dun-dun-dun-dun, not dundundundundun, or even dduuuuunnnnnnn. Also the recoil on the AK is the most un realistic thing I've ever seen. In this its like a laser, in RL its like a shotgun. If you fire 3 rounds on full auto you wont hit ????, and you'll be staring at the sky/ceiling. Its hard to even fire aimed rounds on single fire.
1 shot from an MP5 would leave you on the floor, but not dead. 2 would seriously mess up your day. MP5 firing speed is about right.
If the damage of the MP5 isnt going to be changed, then maybe it could be 3 round burst.
Tl;dr AK47 needs moar cowbell, MP5 needs less.
Thats how it is realistically but I'm willing to bend a little for gameplay. 4-5 shots for a zombie. MP5 should take about 15 shots. With these new damages however there shouldn't be more then one AK on the map. Right now there is two or three.
acker
01-08-2008, 02:38 PM
Err...no. Real life is slightly more complicated than hitboxes.
You can literally absorb AK47 bullets like a sponge (to the chest) if you can stave off the shock and if they don't hit anything like a spinal cord...that is, of course, until you bleed out or die of internal injuries/organ failure. Note that the AK47 uses a cut-down rifle round, and real rifle rounds don't insta-kill people, either. A hit to the head is quite often non-fatal, too.
On the other hand, people have somehow managed to kill themselves by shooting themselves in the leg with a 9mm. Of course, some people are stupider than others, but that's a different story.
Dusty
01-08-2008, 04:07 PM
Err...no. Real life is slightly more complicated than hitboxes.
You can literally absorb AK47 bullets like a sponge (to the chest) if you can stave off the shock and if they don't hit anything like a spinal cord...that is, of course, until you bleed out or die of internal injuries/organ failure. Note that the AK47 uses a cut-down rifle round, and real rifle rounds don't insta-kill people, either. A hit to the head is quite often non-fatal, too.
On the other hand, people have somehow managed to kill themselves by shooting themselves in the leg with a 9mm. Of course, some people are stupider than others, but that's a different story.
The force of AK-47 bullets slamming into your chest would knock you off your feet. The 7.62 round is a large round even if cut down. Even a zombie couldn't stand up to a burst of it. As for people shooting themselves in the leg with a 9mm most bleed out as in they hit a artery for ruptured enough tissue and couldn't get to a phone for help.
Human Shield
01-08-2008, 04:42 PM
They should do the same damage to balance ammo use. Accuracy and fire rate would make them useful it different areas, fast and less accurate (MP5) it better for close quarters while slower and more accurate better for outdoors (AK).
The shotguns should be balanced too to make the shorty more useful close up (faster fire rate) since the spread seems larger.
Then all we need is a rifle that uses magnum ammo or something :D.
SmFisch
01-08-2008, 05:43 PM
My main beef with the automatic weapons, realism aside, is that the rifle and submachine gun have far too much knockback. The zombie -should- be able to reach his target -- it's the only way he can actually kill them. Along with the killing speed and the crazy knockback the AK47 and submachine gun are super weapons. I think they could absolutely do without any knockback whatsoever and see little to no difference in gameplay, because of how fast they kill the target.
I personally believe that there should be no knockback on any weapon aside from the shotgun, and even then it shouldn't knock the zombie back so much as stun them.
This is only all from a gameplay perspective. Sometimes you gotta give two farts about realism and realize you're dealing with zombies here.
Kommando
01-09-2008, 03:47 AM
There's no need to be fanatical about realism, but one should not utterly deny it either. I personally think the knockback from the rifles should be slightly reduced, but by no means removed. Also, you are exagarrating the abilities of the AK47 and MP5. They are not that good.
KilroyNZ
01-09-2008, 08:33 AM
Someone decrypted the weapon script files and both weapons do 14 damage.
ThrashRage
01-09-2008, 09:58 AM
they use the same ammo, the same bullet from one gun to another is no difference, maybe the barrel is the only other thing.
kickback should not be takin out. it helps with barricading, knocking the zombies away form the barricade, i cant even notice it now with any gun, the machine guns do fire hella fast, real ammo spewers. the zombie DO reach their targets, the ammo runs out ???? fast, and if you are a smart zombie youll have 2 or more poeple with you where really 1 man means nothing unless he has jsut a crowbar lol then its a crazy chase.
but i did see something weird, when getting shot with a shotgun, the person was not knocked back what so ever, he just fell to the ground with a hole in him. jj.am is the source of the horror gifs =O
the ak and the mp5 in this game, are really not taht good, only if the zombie is coming at you almost directly can you kill it in one clip. the random shots coming out from it make it impossible shoot froma distance. may get 5 hits on a zombie 50 feet away =((
btw 14x30 = 420 damage kill two zombies with a clip =O
KilroyNZ
01-09-2008, 12:10 PM
I think it is more involved than that, I don't know too much about the Source Engine but I'm pretty sure the damage varies on things like range etc, because it does in the Quake III Engine and that is pretty ancient compared to Source.
Dusty
01-09-2008, 01:46 PM
There's no need to be fanatical about realism, but one should not utterly deny it either. I personally think the knockback from the rifles should be slightly reduced, but by no means removed. Also, you are exagarrating the abilities of the AK47 and MP5. They are not that good.
I sneak up behind a survivor and whack him and he turns around and blasts me me out of hitting range in 5 hits. Its rediculous.
RAZORBACKGOD
01-09-2008, 04:33 PM
The knockback is ridiculous and it needs to be fixed and it prob will.
SmFisch
01-09-2008, 05:03 PM
I have no problem with the concept of knockback, but combined with the absurdly fast kill rates of both the automatic weapons it quickly becomes overpowered. It takes ~1-1.5 seconds to kill a zombie if all your shots hit with either the MP5 or AK47. Knockback for them is unnecessary.
Something like the shotgun, though, where three shots take around 3-4 seconds to kill a single zombie, does need more knockback added to it.
However no knockback on any of the weapons should result in a negative distance traveled by the zombie. If you are constantly shooting them with the shotgun they should still be able to reach you if they're walking forward, just not nearly as soon as if they weren't taking fire. In the current state of the game the automatic weapons literally push the zombies back across the rooms with a very impressive distance.
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