View Full Version : zp_eastside
KungFuDiscoMonkey
09-28-2004, 07:16 AM
Just a quick port of my TS map into ZP. I'll upload a bsp when I get it sorted.
This is just a quick port. I'll start adjusting it to ZP's gameplay style once I get a bit of feedback. Figured it'd be easier for me to use an existing map as a base and tweek then start a brand new map.
Edit (10/12/04):
Made the map darker for ZP playtesting :)
Download http://home.earthlink.net/~paultraylor/zp_eastside_v4.zip
Supernorn2000
09-28-2004, 09:54 AM
Looks good, but may I suggest making the corridors darker (maybe just have those awesome hanging lights emit light) and change the skybox to night?
That would instantly make it better without too much work.
KungFuDiscoMonkey
09-28-2004, 10:14 AM
I just did a straight port for the moment so that I had a good base to start with. My absolute first task is to make it night outside :). Don't worry.
Twilight
09-28-2004, 01:32 PM
Good stuff, KFDM, looking forward to playing it soon!
Twilight
KungFuDiscoMonkey
09-29-2004, 07:11 PM
been playing around with the darkness levels :)
Download http://home.earthlink.net/~paultraylor/zp_eastside_v2.zip
Edit: Moved grey image down to later post to compare with other lighting pics.
SuperNubb
09-29-2004, 07:20 PM
Looks nice!
brute_force
09-30-2004, 01:06 AM
Use another skybox, it's completely black.
KungFuDiscoMonkey
09-30-2004, 03:59 AM
Temp skybox
Bijiy
09-30-2004, 04:20 AM
Hmm, Poke 646 textures? :P
KungFuDiscoMonkey
09-30-2004, 04:49 AM
Oh yeah. Some of the greatest textures out there :)
Bijiy
09-30-2004, 04:56 AM
Yeah, they are.
Daza400
09-30-2004, 06:16 AM
I have an idea. Instead of just a normal moonlight. I'm thinking a dark blue moonlight. ~~~~ that'll look cool.
KungFuDiscoMonkey
09-30-2004, 08:19 AM
That's a good idea. I'll try that next time I have the map open.
KungFuDiscoMonkey
09-30-2004, 10:10 AM
Testing out colored light outside.
Edit: Moved the grey light image down here for comparison.
Scribbles
09-30-2004, 12:34 PM
Originally posted by KungFuDiscoMonkey@Sep 30 2004, 06:10 PM
Testing out colored light outside.
Edit: Moved the grey light image down here for comparison.
Quoted post
I think the third one from the left (the greenish one) is the best. The others are either too blue, or too white. :)
Edit: Second one could be good too. Hmm, either #2 or #3.
Daza400
09-30-2004, 01:23 PM
Originally posted by Scribbles+Oct 1 2004, 06:34 AM--><div class='quotetop'>QUOTE(Scribbles @ Oct 1 2004, 06:34 AM)</div><div class='quotemain'><!--QuoteBegin-KungFuDiscoMonkey@Sep 30 2004, 06:10 PM
Testing out colored light outside.
Edit: Moved the grey light image down here for comparison.
Quoted post
I think the third one from the left (the greenish one) is the best. The others are either too blue, or too white. :)
Edit: Second one could be good too. Hmm, either #2 or #3.
Quoted post
[/b][/quote]
Yeah 2 or 3.
Caboose
09-30-2004, 08:37 PM
Originally posted by Scribbles+Sep 30 2004, 02:34 PM--><div class='quotetop'>QUOTE(Scribbles @ Sep 30 2004, 02:34 PM)</div><div class='quotemain'><!--QuoteBegin-KungFuDiscoMonkey@Sep 30 2004, 06:10 PM
Testing out colored light outside.
Edit: Moved the grey light image down here for comparison.
Quoted post
I think the third one from the left (the greenish one) is the best. The others are either too blue, or too white. :)
Edit: Second one could be good too. Hmm, either #2 or #3.
Quoted post
[/b][/quote]
I'd have to dissagree. I think the first one looks more... nighty than the rest. the 4th one looks like there are street lights of somthing.
Scribbles
10-01-2004, 01:37 AM
Use the first one and rename the map to ZP-Atlantis. :D
KungFuDiscoMonkey
10-01-2004, 07:45 PM
Too lazy to post pics right now but check the first post for v3 of the map. Should be playtest ready.
KungFuDiscoMonkey
10-12-2004, 04:49 PM
New version. Linked at the top and here also
http://home.earthlink.net/~paultraylor/zp_eastside_v4.zip
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