View Full Version : Zp_Industry
Paladin
01-09-2005, 07:14 AM
Here you are: Some additional screens of the source version of zp_industry. It's about 150% of the size of its predecessor and finally features some interior. One area has already been posted on the front page if you want to check back, these are 3 completely new parts. Enjoy!
http://home.arcor.de/leveldesigner/images/zps_industry1.jpg
http://home.arcor.de/leveldesigner/images/zps_industry2.jpg
http://home.arcor.de/leveldesigner/images/zps_industry3.jpg
updated 1 and 2 cause they were from an old compile
Sandurr
01-09-2005, 09:58 AM
Its nice but... the 2nd pic... it looks like if u made in hl1, except the light effect but u can make something similar in hl1 also, and in the 2nd pic the light effect doesnt look too real neither
Paladin
01-09-2005, 10:13 AM
Yep thank you. The 2nd pic is still an area which is heavily wip, thus there are near to no props yet and that point_spotlight is a few units to low, I just fixed that.
Sandurr
01-09-2005, 10:33 AM
I dont know if its me but I dont see any differents in screenshot 2 fro mbefore?? or that thingie in the left?
-=barker_s=-
01-09-2005, 10:46 AM
Looking very good for me. Especially screenshot #1. It's so... claustrophobic :D .
Kezei
01-09-2005, 01:34 PM
Originally posted by Sandurr@Jan 9 2005, 11:33 AM
I dont know if its me but I dont see any differents in screenshot 2 fro mbefore?? or that thingie in the left?
Quoted post
He hasn't recompiled.. or atleast he hasn't reuploaded a screenshots of it.. patience..
@Paladin, looking good bro, I love that first pic, it's going to be hella scary trying to fend off a zombie in there... <_<
_Raven_11
01-10-2005, 03:18 AM
Yeah the light in the second one looks strange, there are light beams but the entire area is lit up. Looks good though, but maybe it could be a touch darker
Sandurr
01-10-2005, 04:06 AM
Originally posted by Kezei+Jan 10 2005, 12:34 AM--><div class='quotetop'>QUOTE(Kezei @ Jan 10 2005, 12:34 AM)</div><div class='quotemain'><!--QuoteBegin-Sandurr@Jan 9 2005, 11:33 AM
I dont know if its me but I dont see any differents in screenshot 2 fro mbefore?? or that thingie in the left?
Quoted post
He hasn't recompiled.. or atleast he hasn't reuploaded a screenshots of it.. patience..
@Paladin, looking good bro, I love that first pic, it's going to be hella scary trying to fend off a zombie in there... <_<
Quoted post
[/b][/quote]
dude I saw him deleting the 2 pictures before, and then they were back and the top one was different, but 2nd the same to me
Paladin
01-10-2005, 04:18 AM
Yup I already updated both, the 2nd one looks very similar to the old one: It only has correct cubemaps as well as the added vent on the left.
Don't worry I've already altered that scene to be more detailed etc. just wait, i wont post pictures of every compile I do.
Sandurr
01-10-2005, 12:16 PM
anyways good luck on map, dunno if I should make a map for zp source, maybe -_- if I want to XD
Supernorn2000
01-11-2005, 01:00 PM
Looking great Paladin. My only critisicm is the obvious camp spots in screenshot 2. I'd really like to see ZP maps being less about camping, and more about moving. I think if survivors get up onto those ledges they wont be coming down in a hurry. I recommend getting some player clip brushes up there unless you really want people to get there.
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