View Full Version : Need help with models
Uber_biff
08-05-2008, 04:42 PM
hi, im reasonable at modelling atm, but the problem is skinning etc for me. So if anyone who is "good" could help me touch up and finish some models with me it would be highly appreciated, thank you.
My steam is: Biff_Alpha
Comeback
08-06-2008, 10:53 PM
You can't really pop in out of the blue saying you want free skinning without showing any of your work. Pics!
Uber_biff
08-08-2008, 09:37 PM
ok, when i finish this model i'll put up some screenies
Uber_biff
08-11-2008, 08:25 AM
Heres 2 models i have finished (except for skinning and animation) (yes the kife is impossibly large, its for work purposes, i shirnk them when theyr done)
http://i280.photobucket.com/albums/kk162/Myrodin_grimmbeard/Bolt_action_rifle_screenshot.jpg
http://i280.photobucket.com/albums/kk162/Myrodin_grimmbeard/big_knife_screenshot.jpg
SeNoR DoLaR
08-11-2008, 11:20 AM
kinda ugly, think you need more work.
Uber_biff
08-11-2008, 01:30 PM
ummm... no ????? thats kinda why i was asking for help
Uber_biff
08-11-2008, 09:42 PM
http://i280.photobucket.com/albums/kk162/Myrodin_grimmbeard/super_magnumscreeny.jpg
almost finished another one
P.S.
i have basically given up on that sniper rifle unless a skin can make it not look like a piece of ????.... i'm probly just gunna make a new one
SeNoR DoLaR
08-17-2008, 01:03 PM
No skin on earth can save your crappy models, im sorry. Like i said earlier you need a lot of work on model design.
Sl@yer S@rge
08-17-2008, 04:00 PM
yea I gotta be honest two, both your guns are just freaking terrible and the one two dont even exsist, the only possible idea of any of your models that might actually turn out nice is maybe your knife, with a lot more detail, other then that, you have no hope
RebeLMasteR
08-17-2008, 04:36 PM
Ouch, I like the knife and the last picture (pistol) the sniper looks 1999-2001 ish, (GRAFFXZ) wise
Don't be douche bags, he's obviously new to modeling.
If you can't take the heat, get out the oven. Or something.
RebeLMasteR
08-17-2008, 07:30 PM
If you can't take the heat, get out the oven. Or something.
QFT!....
If you can't take the heat, get out the oven. Or something.
It's kitchen :o
_morgoth_
08-18-2008, 07:47 AM
umm before we start skinning the models. do somthing abouth your quality skills afther that i take a look
Uber_biff
08-18-2008, 09:07 AM
XD this topic started getting posts in it like a week after,and yes, im still learning. My current model looks pretty decent so far
Eagle112
08-18-2008, 09:28 AM
your are all being a little harsh... it is better to make a gun that people recognise rather then a really odd looking one. A knife would be good and wouldn't need much detail as most knives have not that much detail. Keep trying as it would be good to get some more weapons into the mix.
Uber_biff
08-18-2008, 10:06 AM
heres my current model, geuss wut it is.
http://i280.photobucket.com/albums/kk162/Myrodin_grimmbeard/Amadayeus_wrex/Modeling/deagle_05.jpg
Get 3ds max, it should increase your performance.
Ruffles
08-18-2008, 10:22 AM
Hummm IDK where 2 go 2 make a new thread
RebeLMasteR
08-18-2008, 10:30 AM
Going to guess that poorly done gun is a glock 17 or 18.
Ruffles
08-18-2008, 10:38 AM
Where do u go 2 make a new thread sorry I am a noob
SeNoR DoLaR
08-18-2008, 10:45 AM
i rather tell people whats wrong, so they dont take things too far and expect a pat on the back.
Jhartsock123
08-18-2008, 02:40 PM
In order to make proper models, you need to find an image reference of a gun, and import it into 3dsmax using bitmap.
1. Make a plane using one of the four windows.
2. Goto your texture editor, and make a new texture, make it bitmap.
3. Import your image reference as a texture.
4. Place the texture over the plane.
5. Move the plane back a few units in the camera view.
6. Use edge faces in every view.
I typed these steps off memory, I do not model anymore cause I could never make my own models work. But this should help a bit.
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