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Maveric
06-28-2004, 04:37 PM
zp_biofactory is in the attachment below. it is [957 KBs] in size, and in .zip form.

enjoy!
(screenshots can be found HERE (http://buyitem.net/~tweek/jimmeh/ipb/index.php?showtopic=100))


[NOTICE: VERSION 2!!! B)
-=> Large # of players only, for best play experiance! <=-]

SuperNubb
06-28-2004, 04:40 PM
Yay!

ANeM
06-28-2004, 05:43 PM
I'll put it on the server now =D

Maveric
06-28-2004, 05:45 PM
//Ren + Stimpy reference

JOY!
:lol:

[edit - be sure to change the map to zp_biofactory, as well, so we can play it right away!]

Maveric
06-28-2004, 10:39 PM
Version 2!

O Lab is less campable due to:
- A zombie-only vent leading in directly, from the ceiling
- Less shotgun ammo
- Removed the ammo box; changed the 9mm pistol clip into a 9mm AR clip (from 10 rounds to 30, basically)
- Medpack on the ground to avoid the "i have the high ground and you dont!" possibility; as well as making it more visible
O Removed the Underslung grenades.
O Removed some of the .357 (or was that .375?) ammo in the firing range armory
O Removed the 9mm box ammo and changed it into the 9mm AR clip
O Made ANOTHER zombie-only exit from their spawn, now over the indoor pit of death. Pit of death still has the grenade on the grating. To stop early-game zombie rushing, there are 2 func_breakables, with 800 HP each.
O Made some crates drop things (medpack/battery); made some crates non-entities (so you can't destroy them) And altered some crates to have items placed on top of them
O There are only two shotguns on the map.
O A stachle charge is near the outdoor zombie spawn! Get it, and weaken the two breakable crates nearby so you can open a new escape route!

eediot
06-29-2004, 12:25 AM
i saw the screenshots, and it looks good, but the general impression i got was that it was great for survivors, as they could just sit in big wide open spaces and shoot anything they heard?

hi
06-29-2004, 05:41 AM
Yeah, we ended up doing that.

All the ammo and weapon spawns, it was easy.

Version 2 sounds better.

ANeM
06-29-2004, 12:38 PM
Version 2 is now on the server..