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View Full Version : [REL]ZPS_barricade_b1


hypno toad
01-21-2008, 08:37 PM
If there are any problems with the spawns, let me know right away, so I can fix it!



To install, simple empty the contents of the .rar into your ZPS/maps folder :)

File removed temporarily due to severe problem


This is the beta for my barricade map, it takes place in a wooded area of Montana.

The survivors have accidentally made their presence known by zombies, and must hold their hideout until help from a nearby survivor group comes. Until then, they must watch their barricades very closely, and make sure no zombies make it inside the house.

If any zombie make it inside the house, the humans must attempt to further barricade themselves in the upper floors of the house.

During harsh times, you may need to make sacrifices, if that survivor is too slow to make it up those stairs, there is no point in endangering yourself, and your teammates to save him.

---------------------------

It's features:

- Fully breakable boarded windows + window frames

- Swinging hinge doors, barricades with wooden boards.

- A cellar + entrance from outside, and moving breakable trap door from the inside of the house.

Some screenshots:

http://img232.imageshack.us/img232/7286/zpsbarricadeb10000fd2.jpg (http://imageshack.us)

http://img100.imageshack.us/img100/7170/zpsbarricadeb10001cv6.jpg (http://imageshack.us)

http://img254.imageshack.us/img254/1227/zpsbarricadeb10003iq9.jpg (http://imageshack.us)



Enjoy ! :zombo:

Coldmetal
01-21-2008, 09:21 PM
I hope you fixed that misaligned wood roof texture in the first SS, it was the first thing I noticed in the entire SS.

hypno toad
01-21-2008, 09:25 PM
oops.

:rolleyes:


Oh well, that is what the B1 is there for.

hypno toad
01-22-2008, 02:53 PM
I updated the screenshots.

laser2150
01-23-2008, 08:54 AM
I can see this being frustrating for 3 zombies at the start, But if it works well, could make for some interesting gameplay.

Sacmo
01-23-2008, 11:29 AM
You need to fix the human spawn points, make more of them due to the fact if a lot of people join we all get stuck in 1 spot.

Also we have a prob when we do get unstuck we cant get into the house so we are all stuck outside.

hypno toad
01-23-2008, 02:49 PM
Could you elaborate a bit?

I remember I was spawning outside of the house (at the center of the map, actually) But I figured it was a side effect of sv_testmode 1.


So, do you always spawn outside of the house?

hypno toad
01-23-2008, 02:51 PM
"Double post."

Sacmo
01-23-2008, 04:15 PM
When we played on my server today about 10 people at least 3-5 people always spawned in the same spot, and everyone always spawned outside, and no one was able to get inside the house, and we played that mmap for about 4 rounds too.

Phear
01-23-2008, 04:18 PM
20 human spawns right?