mrmong
01-05-2008, 05:02 AM
I made a map a while ago called zps_surrounded, it had its own thread wich is here.
The pictures in the original thread still work btw.
http://www.zombiepanic.org/forums/showthread.php?t=5291
I'm willing to improve it a little but im not sure what to improve, i'm a pretty good 3d modeler and i was doing a trial for the ZPS dev team but i was too busy and the model i made wasn't "good enough" so i could always make some omg wow custom models somewhere.
http://www.psychoholiday.com/uploader/files/317/picv1.jpg
http://www.psychoholiday.com/uploader/files/317/itsincssnowoh.jpg
(its a hospital bed with a 512 texture i don't know how to work the specular in css wtf were you expecting lol) anyways YEAh, map)
okay, its pretty poor visually and it needs some tweakage, but i think the map will be FUN having an army of zombies attacking the outside of the house breaking through the walls would be FUN, the house is pretty much fully breakable,
The only bits you can't smash are the support beams, the television some props and most of the upstairs.
To make this i need to know how to...
-Set up SDK so i can actually select zombie panic source in the menu, its currently stuck at the episode 2 source engine level thingy.
-Make it BETTER what would make it look gooder. the lighting is a little bad but nothing terrible. and the house is small becasue you cant place too many func_breakables without source having an eppy at you.
The pictures in the original thread still work btw.
http://www.zombiepanic.org/forums/showthread.php?t=5291
I'm willing to improve it a little but im not sure what to improve, i'm a pretty good 3d modeler and i was doing a trial for the ZPS dev team but i was too busy and the model i made wasn't "good enough" so i could always make some omg wow custom models somewhere.
http://www.psychoholiday.com/uploader/files/317/picv1.jpg
http://www.psychoholiday.com/uploader/files/317/itsincssnowoh.jpg
(its a hospital bed with a 512 texture i don't know how to work the specular in css wtf were you expecting lol) anyways YEAh, map)
okay, its pretty poor visually and it needs some tweakage, but i think the map will be FUN having an army of zombies attacking the outside of the house breaking through the walls would be FUN, the house is pretty much fully breakable,
The only bits you can't smash are the support beams, the television some props and most of the upstairs.
To make this i need to know how to...
-Set up SDK so i can actually select zombie panic source in the menu, its currently stuck at the episode 2 source engine level thingy.
-Make it BETTER what would make it look gooder. the lighting is a little bad but nothing terrible. and the house is small becasue you cant place too many func_breakables without source having an eppy at you.