Nuccah
01-02-2008, 02:01 AM
I've been doing a good bit of thinking on possible ideas to implement into the game:
Increase overall game speed between 5-7%
Carrier: :zombo:
An improved lunge. When he has a full stamina bar, he has the ability to do a long forward jump at his victims. This uses his entire stamina bar.
Improved attack strength. He looks like a badass, make him one. Increase his damage to above 1/3 of the humans health. (40dmg or so)
Improved Zombie Vision. He can see humans through a single wall.
Zombies:
Play Dead. The Zombies have the ability to fake being dead and just fall on the floor. When a possible victim comes by, spring to life. A shot to the head automatically forces him to stand.
Feed. Triple the regeneration rate when a Zombie is feeding on a human corpse.
Infection. When a human is hit to 25% health or lower, he very slowly begins to die 1 hp at a time until he finds health. When he dies, he automatically respawns as a Zombie at his spot of death.
Humans:
Improved weapon strength. Pistols are a tad weak. The AK needs more strength and recoil, MP5 needs some recoil. Shotgun needs to be fixed, as it is too useful at long distances. Magnum is fine.
Grenades. Almost useless, the blast radius is much too small and the damage not severe enough.
Quick Sprint. Give the humans a 2 second sprint ability that increases their speed by 30%. Their is no instant recharge except for every 2 minutes.
Furnitures. On town, there is a large room on the second floor of a building reachable by two ways, one of them being a staircase in the playground area. None of the usable furniture in that room to barricade can move (sofas, dressers, etc)..
A Bug:
This is a bug that my brother was able to find on town. He went into the freezer and toppled one of the shelvings and blocked the freezer door. When forced to close, the door glitched halfway and no longer opened and therefore, making him completely protected by the zombie hordes.
Also, can we expect more blood and limbs being torn apart in later versions? :D
Thanks ;)
Increase overall game speed between 5-7%
Carrier: :zombo:
An improved lunge. When he has a full stamina bar, he has the ability to do a long forward jump at his victims. This uses his entire stamina bar.
Improved attack strength. He looks like a badass, make him one. Increase his damage to above 1/3 of the humans health. (40dmg or so)
Improved Zombie Vision. He can see humans through a single wall.
Zombies:
Play Dead. The Zombies have the ability to fake being dead and just fall on the floor. When a possible victim comes by, spring to life. A shot to the head automatically forces him to stand.
Feed. Triple the regeneration rate when a Zombie is feeding on a human corpse.
Infection. When a human is hit to 25% health or lower, he very slowly begins to die 1 hp at a time until he finds health. When he dies, he automatically respawns as a Zombie at his spot of death.
Humans:
Improved weapon strength. Pistols are a tad weak. The AK needs more strength and recoil, MP5 needs some recoil. Shotgun needs to be fixed, as it is too useful at long distances. Magnum is fine.
Grenades. Almost useless, the blast radius is much too small and the damage not severe enough.
Quick Sprint. Give the humans a 2 second sprint ability that increases their speed by 30%. Their is no instant recharge except for every 2 minutes.
Furnitures. On town, there is a large room on the second floor of a building reachable by two ways, one of them being a staircase in the playground area. None of the usable furniture in that room to barricade can move (sofas, dressers, etc)..
A Bug:
This is a bug that my brother was able to find on town. He went into the freezer and toppled one of the shelvings and blocked the freezer door. When forced to close, the door glitched halfway and no longer opened and therefore, making him completely protected by the zombie hordes.
Also, can we expect more blood and limbs being torn apart in later versions? :D
Thanks ;)