cheese
06-18-2007, 10:13 AM
It seems like a lot of mods that have been around and are still popular, are still popular because of the maps they have. I've seen CS:S servers that only run cs_office and de_dust2 and yet have about 20 people on them all the time. Good maps means good gameplay and that means people have a good time. You can have a map that looks good but plays like crap (zp_haunted) and no one will want to play it. The best maps for zp are ones like zp_industry and zp_clubzombo and even those stand a lot of room for improvement.
While having that dark atmosphere is pretty spooky and kinda neat, if it kinda sucks and takes forever to play a game, no one will want to play. Look also at levels like zp_hotel_final, multiple levels but everyone always ends up camping the roof or the room with the health. The objective maps change things up a bit but not enough.
zp_eastside is close to being a good map but is too linear. It's close to following a good layout except that its one big circle.
So many zp maps are made to look good but end up never being played because they have a poor layout. Bridges is popular because it has a pretty good layout, aside from the fact that the end result is just camping.
Servers host maps which are fun and people vote for maps they like. The ones which don't get played a lot, like zp_zna, zp_quad17 and zp_quarantine have reasons for not getting picked. If it takes 5 minutes to get from point A to point B, chances are the map will probably fail.
While having that dark atmosphere is pretty spooky and kinda neat, if it kinda sucks and takes forever to play a game, no one will want to play. Look also at levels like zp_hotel_final, multiple levels but everyone always ends up camping the roof or the room with the health. The objective maps change things up a bit but not enough.
zp_eastside is close to being a good map but is too linear. It's close to following a good layout except that its one big circle.
So many zp maps are made to look good but end up never being played because they have a poor layout. Bridges is popular because it has a pretty good layout, aside from the fact that the end result is just camping.
Servers host maps which are fun and people vote for maps they like. The ones which don't get played a lot, like zp_zna, zp_quad17 and zp_quarantine have reasons for not getting picked. If it takes 5 minutes to get from point A to point B, chances are the map will probably fail.