Dr.X
11-10-2006, 08:00 PM
Hi, Im new to mapping, and have been a long time fan of zp. Up until now, I havent really had the time to make a source map. Now I do, and expect to make a high quality zp:S map.
My first project is zp_meltdown. The city in which the map takes place has a waterway going down the center to make the survivors either take the boat to the other side, or the drawbridge.
The Zombie comes out of one of the reactors, The survivors from another. They dont actually come out of the smokestack, they come out of the circular building directly below it.
I plan on making as many "secret" features as possible on this map, and plan on learning as much as possible in the meantime. I really like quad 17 and zombie kill house, so I would like just about everything on the map to do something if possible. I also really like to have balanced, and exciting gameplay, and I think this map could deliver that.
I would like serious suggestions as to what people would like me to do for this map to make it as fun as possible. I will consider any helpful input as to what I should do on this map. I plan on taking my time and delivering one really good map, like zp_rhs22.
Here is a sketch I made in paint of the map :)
[http://i134.photobucket.com/albums/q99/Bowyerma/ZP_Meltdown.jpg
My first project is zp_meltdown. The city in which the map takes place has a waterway going down the center to make the survivors either take the boat to the other side, or the drawbridge.
The Zombie comes out of one of the reactors, The survivors from another. They dont actually come out of the smokestack, they come out of the circular building directly below it.
I plan on making as many "secret" features as possible on this map, and plan on learning as much as possible in the meantime. I really like quad 17 and zombie kill house, so I would like just about everything on the map to do something if possible. I also really like to have balanced, and exciting gameplay, and I think this map could deliver that.
I would like serious suggestions as to what people would like me to do for this map to make it as fun as possible. I will consider any helpful input as to what I should do on this map. I plan on taking my time and delivering one really good map, like zp_rhs22.
Here is a sketch I made in paint of the map :)
[http://i134.photobucket.com/albums/q99/Bowyerma/ZP_Meltdown.jpg