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View Full Version : Spare time project..


WatchMaker
07-20-2006, 07:03 PM
Work in progress, no promise of a release.

http://img116.imageshack.us/img116/8613/nicetryuo3.jpg

http://img111.imageshack.us/img111/5973/nicetry2qj6.jpg

http://img301.imageshack.us/img301/7232/nicetry3gh0.jpg

Neiko
07-20-2006, 07:31 PM
The second screenshot looks a little bright, maybe tone down the light a bit to add to the enviorment.

Good job, though.

ZeroV1
07-21-2006, 05:01 AM
I agree, the second one looks quite bright, maybe tone it down alittle, the rest looks great, looks like a promising map. Keep the good work up :cool:

Shing-Shing
08-12-2006, 10:44 AM
i agree too but otherwise very nice job...=)=) =)

NeoAssassin
08-12-2006, 02:28 PM
Looks cool

Turnover
08-12-2006, 07:01 PM
If the crane worked it would be so cool. Smashing zombies with a storage crate *drools*.

lordLoss
08-14-2006, 01:40 AM
Drivable crane right? Oh ~~~~it not again turnover, I'll get the tissues.

Hmmm protect the crane from hordes of zombies via the ladder as the crane operator makes a bridge from containers. There are roots of a gametype here. To Ideas and Suggestions!

On second thoughts.... I'll wait for approval here.

But, what if the zombie gets to the crane first? Then he'll just camp it kill survivors with it. Unless the humans spawn next to it. But whats stopping the guy in it not coming out till the round fininshes? You know the guy in the crane is indistructable right? CC, crane camping.
And, the crane oporator can user all the survivors into a crate, lift it a good 40 feet into the air and just sit in the crane, so none of the survivors die. With every good idea there is a equally bad flaw. <words of wisdom.
^heed them

NeoAssassin
08-14-2006, 02:44 AM
There's always someway to flaw something.(not any words of wisdom i know of) It could be made into a zpo map, make your way throught the map, find fuel, make it back to the crane power it up and make a bridge.

Turnover
08-14-2006, 11:21 PM
Are you planning to make the crane work? CAN you make the crane work in a map?

Oh yeah, about your stategy lordloss, a Zombie could kill the crane operator (If possible), take the controls, and throw the survivors to their doom.

Yokai
08-15-2006, 01:45 AM
Drivable cranes in ZP:S Is a nice thought, but Last time I checked, Cranes would only be drivable in Half LIfe 2 SP mods, unless zombie panic really wants to recode some of the entities that were used to make it in HL2 SP.

lordLoss
08-15-2006, 12:06 PM
On HL2: DM, the CO-OP servers run a map called coop_docks, where you use the cranes to get to the top of a giant hill, and whoever is in the crane cannot be killed.