Afr
11-21-2004, 12:31 PM
How to add fog to your map:
Place a "env_fog_controller" anywhere on your map.
Set "fog enabled" to "yes".
To change the colour of the fog change the value of "primare/secondary fog colour".
To determine how thick or thin the fog is change the value of "fog start/end".
The higher value in fog start the thinner the fog will be.
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How to add a single area of fog.
Draw a brush where you want your fog to be, then give it the NoDraw texture.
Assign the brush to the entity "func_smokevolume".
Open up "properties" set "materials" to "particle/particle_noisesphere" (you can try other particles).
Place a "env_fog_controller" anywhere on your map.
Set "fog enabled" to "yes".
To change the colour of the fog change the value of "primare/secondary fog colour".
To determine how thick or thin the fog is change the value of "fog start/end".
The higher value in fog start the thinner the fog will be.
************************************************** **
How to add a single area of fog.
Draw a brush where you want your fog to be, then give it the NoDraw texture.
Assign the brush to the entity "func_smokevolume".
Open up "properties" set "materials" to "particle/particle_noisesphere" (you can try other particles).